﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using System.Linq;
using System.Text;

namespace Survival.Services
{
    public interface IDebugTextService
    {
        void DrawString(DrawableString drawableString);
    }

    public struct DrawableString
    {
        public string text;
        public Vector2 position;

        public DrawableString(string text, Vector2 position)
        {
            this.text = text;
            this.position = position;
        }

    }
}
